Spirits

Information
Spirits are a race of creatures that can found virtually anywhere in Setura, but are not native to it. There are two known types of Spirits: Angelic and Beastly.

Angelic Spirits are powerful and often appear humanoid to mortals. Their names are special and not given out by mortals. They're ancient beings, having existed long before man.

Beastly Spirits lack the power of Angelic Spirits and instead often rely on mortals to grow their strength.

Both Angelic and Beastly Spirits have been known to aid mortals through a process known in Setura as Contracting. All Spirits seek to grow. To accomplish this, they bond with mortals in a mutual agreement where Spirits lend their power in return for a small amount of their partner's life force. There are no known cases of a Contractor suffering any major issues from this agreement. In fact, mage Contractors see an increase in their magical abilities.

Energy
Spirits are powerful entities and can sometimes determine the outcome of any battle. They rely on energy known as Soul Force, present in all living beings of Setura, to sustain themselves and to grow stronger. However, this is not without risk. Spirits are suspectible to malevolent emotions (such as hate, grief, jealousy) present in many creatures, especially humans. A Spirit which is influenced by malice runs the risk of Falling and converting into a Demon unless it's quickly purified.

Spirits are able to purify Soul Force on their own but this is a slow and sometimes unreliable process, depending on the strength of the soul and its purity.

Contractors become able to purify Souls as well, a valuable skill to support their partner.